This site is a catalog of ongoing and past projects directed by the artist.
Traditional Mediums
Fabrication & Installation
Projection & Lighting Design
Research & Project Management
Node-based Visualization
Game Engine & XR Worlds
3D Modelling & Rendering
Combining traditional art methods with advanced digital processes to deliver dynamic, cross-disciplinary projects.
Led by a versatile art director and project manager experienced in overseeing concept development through final execution, with deep familiarity across multiple creative and technical pipelines.
Work includes traditional mediums such as painting, drawing, and illustrative design. Fabrication and installation projects focus on building physical environments and immersive spatial experiences. Projection and lighting design transform spaces through mapped visuals and precise light integration.
Research and technical development align creative goals with practical execution, covering node-based visualization systems, procedural graphics, and interactive media. 3D modeling and rendering support both physical fabrication and digital simulations. Game engine and XR projects explore real-time, immersive digital worlds.